This is an up-to-date upload of the original mod by Zärtlicher Schutz. Keep in mind if you remove this mod, the dispensers in your save will swell back up to their normal 3x3 size. Can be loaded in and out of existing saves. They also have the advantage of growing pretty fast so you don't need a whole big field of them growing. Tiny Nutrient Paste Dispenser (TinyNPD) Changes Nutrient Paste Dispensers to be 1x1. So now I just grow the hops, psychoid and smokeleaf plants to sell either their plant product or use it as chemfuel fodder, since I wouldn't use them for any other reason. (Although I read recently that we can arrest them, so maybe that can solve this problem). That's only when there isn't some danger around, such as cold weather, raiders, hostile animals, etc. With so few colonists, you always feel like everyone of them need to be doing something to keep the place going. Why would anyone not use it Before I go on I know it gives a -4 mood debuff, but for that debuff you get more efficient usage of food, not having to spend time cooking, no chance of food poisoning and full nutritional value. The addiction is an interesting idea in this game, except for when they are on their benders you can't get them to do their tasks. Nutrient Paste Dispenser is extremely overpowered. I tried the beer, using it to sell as well as using it for a buzz mood, but even the colonists who don't have chemical interest or fascination can get alcohol addiction, especially if it becomes related to bingeing or mental breakdowns. Vanilla Nutrient Paste Expanded is a small mod created to showcase what the new Pipe network code is capable of in Vanilla Expanded framework.It adds a rather simple chain, unlocked with Nutrient Paste research project, allowing the player to store nutrient paste in advance without the need for convoluted nutrient paste dispensers and hoppers. Kibble takes 400 food units to create that much, and. To get a benchmark of, say, fifty nutrition, youre looking at 56 paste meals rounded up, and one thousand kibble - 20 batches. Nutrient paste takes six units of food to make. ![]() ![]() Originally posted by KalkiKrosah:I have played 700 hours in Rimworld and I have yet to actually use the paste dispenser or beer fermenting. It takes 20 units of food to make 50 kibble.
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